Our portfolio company, Apogee, launched the newest product, Turbo Overkill. It climaxed to a high point in PAX East, and gained 96% good reviews as a new Steam game. Here is the recommending review from PCgamer.

Read More PCGAMER–Turbo Overkill delivers true FPS innovation: a chainsaw leg

Hypercasual games (HCG), especially hypercasual mobile games, are emerging as a new major gaming genre and have drawn tremendous attention. Indie developers are suggested to shift focus to HCG to have limitless creativity and an overnight success[1]. HCG have robust power to gain profit and are appealing to mainstream investors. Voodoo is one of the…

Read More Emerging Hypercasual Games in Gaming

Subscription model is a new emerging trend for the gaming industry. As a revolution, it quickly outpaced the traditional model of selling single copies of games. Immediately following Netflix as the successful video subscription service, gaming subscription can only be more promising. Gamers welcome subscription service, according to a global survey, 35% of gamers have…

Read More Subscription Model is the Trend for Gaming

Joyme Capital, eWTP Tech Innovation Fund LP to support PopReach’s global expansion as Special Advisor to Asia TORONTO, ONTARIO – October 15, 2020 – PopReach Corporation (“PopReach” or the “Company”) (TSXV: POPR, OTCQX: POPRF) announced today that, further to an initial non-binding letter of intent accepted on September 25, 2020 and a price reservation pursuant…

Read More Joyme Capital Completed the $5M CAD Strategic Investment to Canadian Public Company PopReach

– Soccer legend Zlatan Ibrahimovic among additional investors – Funding to enable tech development, international expansion and accelerated monetization Stockholm, Sweden. Wednesday August 26th: Leading Swedish esports platform Challengermode has today announced that it has successfully closed an external financing round of $12million. Led by Joyme Capital, eWTP Innovation Fund, the global investment arm of…

Read More Joyme Capital Lead Investment to Swedish Esports Platform Challengermode with $12million

The global game industry is forecasted to reach $159 billion in 2020 with a 9.3% increase from the last year[1] and eSports betting is expected to reach $14 billion this year globally[2].  Besides betting, all segments of eSports are increasing globally with sponsorship the biggest portion.  According to Newzoo, eSports revenue was $957.5 million in…

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There’s never been a better time to be a game developer. Last month, as millions of Americans lost their jobs or experienced pay cuts, game sales reached $977 million. That’s a 52% increase from a year earlier, according to research firm NPD. Sales have increased 18% so far this year. With a captive audience stuck…

Read More Investment Opportunities for Game Companies in the Age of Coronavirus

With the cancellation of all live sporting events due to the coronavirus pandemic, eSports organizers are adopting an online only approach to video game tournaments. This isn’t hard, of course, because unlike traditional sports, professional video game tournaments can be played online and don’t require participants and fans to be in a single, physical location. Impact…

Read More A Change in Scenery for eSports Organizers and Fans

While the strong growth and domestic dominance of Chinese tech titans Alibaba and Tencent is no surprise to watchers of the Chinese market, these companies haven’t always received the attention they might deserve in the Western media. But that looks to be changing. On the heels of strong earnings announcements from both companies this week, the…

Read More Chinese Giants Gaining Attention in Western Media

A new report from Newzoo (as reported by VentureBeat) shows the extreme growth of “hi-fi” mobile games. Unlike many earlier and contemporary titles, these games feature high quality graphics and sound, and are stretching the technical boundaries of mobile game development. According to the study, “In North America, the top grossing mobile games grew 8.5…

Read More The Future of Mobile Gaming